
Night Of The Living Dread
- Developer
- GKG
- Rating
- 9.2(based on last 6 months)
- Released
- August 2026
- Game engine
- HTML5
- Platform
- Browser (desktop-only)
Here is the proofread and properly formatted version:
Night of the Living Dread is a wave-based zombie survival FPS in a gritty retro voxel style. Trapped inside a shell-blasted battlefield prison, you face an endless horde that grows faster, tougher, and hungrier with every round. The only way out is through.
Every kill earns points. Spend them wisely: nail boards back over the windows, clear debris to unlock new rooms and stairwells, buy weapons chalked on the walls, or gamble at the Mystery Box for something heavier. Throw the power switch to wake up the soda machines. Vital Rise brings you back from the brink, Iron Hide doubles your health, Snap Clip speeds up your reloads, and Twin Trigger boosts your rate of fire. Reach the Weapon Forge to upgrade any gun into a devastating forged version.
The dead do not fight fair. Shoot their legs out and they will keep crawling after you. Survive long enough and the fog rolls in. That is when the Hellhounds hunt. Go down fighting, and you can still claw your way back up by getting kills while downed.
Features
- Endless rounds of wave survival with a classic points economy
- Barricade windows, open doors, and fight across a two-floor prison map
- Wall-buy weapons, the Mystery Box, four perk machines, a power switch, and the Weapon Forge
- Hellhound fog rounds, crawlers, and power-up drops, including Nuke, Insta-Kill, Max Ammo, and more
- Second Wind: Keep shooting while you are down to get back on your feet
- XP progression with ranks, prestige, supply crates, weapon skins, and charms
- Full mobile support with touch controls in landscape mode
Board the windows. Watch the fog. They rise at nightfall.
Controls
- WASD = move
- Left mouse = shoot
- Space = jump
- Left shift = sprint
- C = crouch / slide
- R = reload
- F = melee knife
- E = interact
- G = frag grenade
- H = smoke grenade
- N = flashbank
Standard FPS controls that can be remapped in settings.




